I’ve been following the Rhythm of the Universe project for the past three years and I’ve watched it change and grow ever since I met the game’s developers what feels like a lifetime ago. The game’s basic premise, however, is that it’s set in a world in which you use music theory to solve puzzles.
According to the latest press release I’ve received, the developers are now releasing Rhythm of the Universe: Ionia as the first of seven titles in the game’s franchise, and it’s set to be released in early 2021 for the PSVR, Oculus Quest, and other virtual reality headsets. What sets this apart for me is that most of the VR music games I’ve seen such as Thumper and Beat Saber seem to be more fast-paced, action-oriented rhythm games; ROTU, on the other hand, seems to be a bit more complex- a story oriented title with musical puzzle solving.
I also want to note that the game’s world looks different from the first time I saw it- in a much better way; this version of ROTU seems a little reminiscent of Hayao Miyazaki’s Nausicaa if it were re-imagined by Cirque du Soleil.
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